Phase 3
All Fun and Games The games in this phase aim to allow participants to play with the concept of 'diversify cohesively' (generated from phase 2) in order to work up scenarios for possible futures. The game play consists of two parts; Larry the story tree creature and the storyscape game.
Find Guidebook for Storyscape Game attached.
Find Results attached.
Larry the story tree creature:
This is the first part of phase 3. Larry is a large beanbag creature created as a three dimensional interactive object. The aim of this object is to collect stories about Tumut; what people in Tumut do in their everyday lives for work rest and play. Participants are given green leaf shaped pieces of paper to write one sentence telling Larry something about life in Tumut eg. about the different places people work, or the different things people do on the weekend, or the different everyday chores people do. These leaves are put on Larry to foliate him with stories. These then form the current stories in Tumut and become one of the cards in the storyscape game. Larry was designed to see how a 3D object may help engage participants compared to the 2D activity packs in the previous phase. Larry is meant to encourage a fun and playful experience. Larry may be childlike in appearance but is intended to encourage the child in all of us to engage in a playful way to foliate Larry with current stories of the town and community.

Storyscape game:
This game consits of cards and a board (storyscape) , players are story-makers and they score points for making new stories and making links between stories. The person who can make and link the most stories wins! Larry the story tree creature collects current stories about Tumut which forms one set of cards in the Storyscape Game.
Cards: 4 different kinds of cards; current stories from larry, new story cards which prompts the creation of future stories for tumut, link cards which suggests links between stories. Each card shows the player what they can do on their turn.
Board: A large grid board, small pieces of coloured paper and pens. The board will end up looking like a mind-map with current stories and new stories linked together to create a storyscape. The different coloured paper corresponds to one of the sets of cards above: current story (pail green), new story (pail blue) or link (white stickers) . The player can then put a current story or new story on the board by writing it on the corresponding coloured paper and in one of the grid squares on the board. The player can also make links between stories by writing the type of link on the white sticker and sticking it between the stories on the board to link the stories together.
The results of this phase helped to design
Phase 4For more information contact Viveka email: viveka.hocking@anu.edu.au
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